Spawning in games is a term you usually hear for power ups, zombies, or player/characters. It is not usually a term that you hear for water drums... until now! In my latest commit for the water drum game, where I decided to make it possible to "spawn" new water …
Video Editing on Linux
I've been putting together a video series about how to compile custom Android Roms and Kernels. Of course, I'm doing it all from my Linux box, and it's really pretty easy with the great tools available.
I used RecordMyDesktop to record the screen while performing the work. When I needed …
Interview With Frozen Bubble App Creator Pawel Fedorynski!
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Frozen Bubble has been one of those fun staples of the Linux community for quite some time now, so when I realized that it was also available on Android, I had to pick it up! I can't begin to tell you how many hours …
Water drums with big hands?

Okay, so the post title does sound a little weird. But it's not. Actually, it's really simple. What is the biggest problem with designing video games? For me personally, it is making sure that it looks exactly the way you want it too on any sized screen.
In my new …
Triple check that, will ya?
A long long time ago
I can still remember how
That App used to make me smile....
And I knew if I had my chance
That I could make those dice dance
And maybe they'd be happy for a while....
Uh, wrong lyrics. Actually, it was quite a while ago …
Interview with Simple Mobile Tools Open Source Developer Tibor Kaputa!
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There are a lot of great open source apps out there, for personal computers, cell phones, smart televisions, and everything in-between. But when it comes to Android, I can't think of a better suite …
C++ and water drums....
Two things that probably don't sound like they go together. Unless, of course, you are making a video game where you play water drums and it is written in C++.

So far, there's not much to this game. I'm really just getting started. While I don't anticipate this game being …
FreedomPop in Alaska? Does it really work for free?
Okay, so this might sound like some kind of gimicky advertisement, but it's not. I work on custom ROMs for various cell phones, and it is becoming a bit difficult to keep swapping my sim card around to test them all out. The prospect of paying money for a second …
JelloStorm: Teleportation, poison rings, and more!

Okay, so I'm done with the class, but I'm still having fun! I've updated some of the game mechanics for JelloStorm!
Some of the improvements that I have made to my game are not really technical, but really improve the game play. First off, I added in "poison rings" around …
Interviews With Open Source Developers!
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Hey everyone! I'm really excited about an up and coming series on the site. It's probably obvious that I'm big into open source. With that, I've always wondered about the stories behind some of these great open …